- How To Open Doki Doki Game Files On Mac
- How To Delete Monika's File On Steam
- Yuri S Game Files Doki Doki Literature Club
Doki Doki Literature Club is not a traditional visual novel. This being the case, the amount of actual endings to the game are different to what the game lets on. You may see the ‘End’ screen a number of times throughout your playthrough, but some of these aren’t endings at all, but more like checkpoints.
The game has three actual endings: a bad ending, a best ending, and an alternate special ending.
Obvious spoilers ahead. This is your warning.
Bad Ending
This is the ending that most players will receive on their first playthrough. There aren’t any special requisites to obtaining this ending; all you have to do is reach the end of the game. None of the dialog options that you choose will affect this.
Since this isn’t a traditional visual novel, you cannot just cruise through the game by reading. Sometimes the game may appear to be frozen or looping, but there’s usually a fourth wall breaking solution. Here’s how to get through some of these segments:
- When the game hints that you can fix something by reloading the game, just carry on playing as normal. To get the bad ending, you’ll never have to reload an old save file.
- After getting the first ‘End’ screen, the game is not over. Simply select the option in the main menu that has replaced the ‘New Game’ option.
- During the scene with Yuri where the textbox keeps producing gibberish, press the ‘skip’ command and wait for some time to pass to advance.
- During the scene with Monika towards the end of the game, she will tell you how to advance. You must delete the ‘monika.chr’ file in the game’s files directory. If you’ve downloaded the game from the website, simply find the file in the characters folder that is located in the same folder that you use to launch the game. If you’re playing the Steam version, right-click Doki Doki Literature Club in the my games section of your Steam library, then click properties, local files, browse local files…, characters.
- When the game progresses to the title screen, select ‘New Game’ and continue playing until you reach this ending.
Best Ending
NOTE: If this is your second playthrough, you will have to reinstall Doki Doki Literature Club and select “yes, delete my existing data” to replay the game.
In order to get the best ending, you will have to find all of the CG images before deleting the ‘monika.chr’ file. This can only be done by saving and reloading at specific parts of the game. Your save states are deleted at certain points, so it is vital that you reload your save before this happens.
Play the game as normal up until the point where you have to construct your first poem. SAVE YOUR GAME. If everything is done correctly, this is the only time you’ll be required to save, as the three different paths split from here.
Sayori’s Path
- At three different points, you’ll have to write a poem by selecting a series of predetermined words. Selecting a word that Sayori likes will cause her icon to bounce up and down. Make sure that a majority of your selections are words that Sayori likes. Here are some words that will work: adventure, alone, amazing, awesome, beauty, bed, bliss, broken, calm, charm, cheer, childhood, clumsy, color, comfort, cry, dance, dark, daydream, dazzle, death, defeat, depression, embrace, empty, excitement, extraordinary, family, fear, feather, fireflies, fireworks, flower, flying, forgive, friends, fun, grief, happiness, heart, holiday, hope, hopeless, hurt, joy, laugh, lazy, loud, love, lucky, marriage, memories, misery, misfortune, music, nature, ocean, pain, party, passion, peaceful, play, prayer, precious, promise, rainbow, raincloud, romance, rose, sadness, scars, shame, silly, sing, smile, sparkle, special, sunny, sunset, sweet, tears, together, tragedy, treasure, unrequited, vacation, warm, wonderful.
- Some time after the third poem, you’ll be asked which girl you’d preferably like to help with the festival. Select “Yuri.”
- When you’re talking to Sayori after hanging out with Yuri, select the option “I love you.”
- Once you get the CG image of Sayori hugging you, reload your save.
Natsuki’s Path
- Now center your three poems around words that Natsuki likes: anger, blanket, boop, bouncy, bubble, bunny, candy, cheeks, chocolate, clouds, cute, doki doki, email, fantasy, fluffy, games, giggle, hair, headphones, hop, jump, jumpy, kawaii, kiss, kitty, lipstick, lollipop, marshmallow, melody, milk, mouse, nibble, nightgown, papa, parfait, peace, pink, playground, poof, pout, puppy, pure, ribbon, shiny, shopping, skipping, socks, spinning, sticky, strawberry, sugar, summer, swimsuit, twirl, valentine, vanilla, waterfall, whisper, whistle.
- After the third poem, when asked who you’d preferably like to help with the festival, select “Natsuki.”
- When Sayori shows up after Natsuki leaves, reload your save.
Yuri’s Path
- Center your three poems around words that Yuri likes: afterimage, agonizing, ambient, analysis, anxiety, atone, aura, breath, breathe, cage, captive, climax, contamination, covet, crimson, desire, despise, destiny, determination, disarray, disaster, disoriented, disown, dream, effulgent, electricity, entropy, essence, eternity, existence, explode, extreme, fester, fickle, flee, frightening, graveyard, heavensent, horror, imagination, incapable, incongruent, infallible, inferno, infinite, insight, intellectual, journey, judgment, landscape, lust, massacre, meager, melancholy, philosophy, pleasure, portrait, question, raindrops, secretive, sensation, starscape, suicide, tenacious, time, uncanny, uncontrollable, unending, universe, unrestrained, unstable, variance, vertigo, vibrant, vitality, vivacious, vivid, whirlwind, wrath.
- Select whichever options you want until you are asked to tell Sayori that you love her. Select “I love you” again. Don’t reload your save!
- Carry on playing until the last scene with Monika. Do not immediately delete the ‘monkia.chr’ file when prompted. Instead, let the dialog play out. Monika will ask you to write a poem for her, after which the dialog will carry on. Eventually the textbox will disappear and you’ll be left with Monika staring at you. This counts as a CG image. At this point, you can safely delete the ‘monika.chr’ file.
Following these paths will net you all of the CG images. Carry on playing until you are taken to the title screen, then select ‘New Game’ as normal. From here, you will be taken to the best ending.
Alternate Ending
The alternate ending is a strange little inclusion that ends the game before it even begins. To receive this ending, launch the game, and before selecting ‘New Game,’ delete the ‘monika.chr’ file. You can now select ‘New Game,’ and after a couple of lines of dialog the game will crash. Launch the game again to be treated to a special screen. The only way to fix your game after this is to reinstall it.
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Doki Doki Literature Club! |
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Developer: Team Salvato Publisher: Team Salvato Platforms: Windows, Mac OS X Released internationally: September 22, 2017, October 6, 2017 (Steam) This game has a hidden developer message. This game has unused graphics. This game has hidden bonus content. |
Doki Doki Literature Club! is a visual novel made using the Ren'py Engine. It was created by Dan Salvato (of Melee 20XX fame) and his studio Team Salvato. Despite its cute look, the bold text the game gives before you start should clue you in on what this game might truly be hiding:
'This game is not suitable for children or those who are easily disturbed.'
- 1Early Portraits
- 2Concept Portraits
- 3Unused Expressions
- 5Easter Eggs
- 5.2Characters Folder
- 9Unused CGs
Early Portraits
Inside the folders of Monika and Sayori are early versions of their in-game sprites. The only difference seems to be that these sprites are lower quality. Yuri has no early portraits, while Natsuki's are just duplicates of the in-game ones.
Monika
Final |
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Sayori
Final |
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Concept Portraits
Imazing activation number keygen 10. Inside the folders of Monika, Natsuki, and Sayori are early concept versions of their in-game sprites. Once again, Yuri is lacking any early art.
Sayori
Monika
Natsuki
Unused Expressions
Inside the folders of Yuri and Natsuki are unused expressions for their in-game sprites.
Yuri
Natsuki
This expression was later removed in an update, though oddly Yuri's stayed.
Early CG
The only file Yuri seems to get to herself in terms of unused art is this file in the game's menu directory with some transitions and buttons. An odd place to be hiding.
Easter Eggs
There are quite a few hidden Easter eggs in the game, some of which can be interpreted as teasers for a new project from Team Salvato, where others are more cryptic.
Extra Monika Topic
In Act 3, there is an intentionally skipped-over topic in the game's script.
The characters at the end can be combined to create a Base64 string, which can be decoded. It reads:
Characters Folder
Each of the files in the game's characters folder can be manipulated to produce either an image or text. Monika's and Natsuki's files can have their extension replaced with .png to reveal images. Sayori's file's extension can be replaced with .ogg to reveal an audio file. Yuri's file contains a string of text.
monika.chr
When the file extension of this file is changed to .png, monika.chr turns into an eerie image of a flaming ring with a black and white square in the middle.
Nogizaka46 girl's rule iso version. Cropping the square from the middle of the square properly will give you a black and white pixel array that can be decoded into binary text with an online tool. This text is encoded Base64, which when decoded gives the following message.
(https://www.reddit.com/r/visualnovels/71z0i9/doki_doki_literature_club_has_more_to_it_than_we/: /u/Mithost on reddit (Post no longer exists))
natsuki.chr
When converted from its original file type to a PNG, natsuki.chr reveals the image shown below.
However, if one inverts the color and uses the Polar Coordinates filter set to Rectangular to Polar you can restore the image.
The purpose and name of the character in question is unknown.
sayori.chr
Unlike the previous .chr files, sayori.chr's true file type is an .ogg file instead of an image file. This sound file is a higher pitch sound that when slowed down does not reveal any voice or identifiable sounds.
Sorry, your browser either has JavaScript disabled or does not have any supported player.
You can download the clip or download a player to play the clip in your browser.
You can download the clip or download a player to play the clip in your browser.
When brought into a spectograph software, however, this sound file's purpose becomes very clear - a QR code is revealed that links to a website that seems to be created only for the game.
The website seems to have no direct relation to Doki Doki Literature Club, and its true purpose is currently unknown. The best link right now is the censored XXXXXX name on the website and the hidden name mentioned (Elyssa) in the 'nothing is real' poem because the symptoms are very similar (see source below).
(Source: https://www.reddit.com/r/DDLC/comments/763ba1/spoiler_remember_that_poem_nothing_is_real/)
(https://www.reddit.com/r/visualnovels/71z0i9/doki_doki_literature_club_has_more_to_it_than_we/: /u/Mithost on reddit (Post no longer exists))
yuri.chr
Unlike the other .chr files, yuri.chr does not require changing the file type to decode. Opening the file in any text editor will reveal an encoded Base64 text string. When decoded, this string translates to the first few paragraphs of a familiar short story/creepypasta that was posted almost two years before the game was announced.
After being asked on Twitter about this, the game's creator confirmed that this was a story he wrote and included as an Easter egg.
Placeholder Images
Two silhouettes, boy.png and girl.png, can be found in _placeholder. They are both included in Ren'Py by default and probably weren't left in for any specific reason.
Unused Font
In the font files, there is a font named as i lay dying that isn't used in any of the poems in the game. It was most likely meant to be used for the poem 'Wheel'.
Unused Background
In the background files, there is an unused background called house made by DeviantArt user fatelogic. Although the actual purpose is unknown, it is likely that it was a placeholder image.
Unused CGs
In the file images/menu, there is a CG of Yuri that is almost identical to the one in the game, the only difference being the slightly lower quality of it.
Grayed-Out CGs
There are also grayed-out versions of both of Yuri's CGs. Since you're forced to take Yuri's route in Act 2 (and consequently view her CGs), the gray versions go unused.
Retrieved from 'https://tcrf.net/index.php?title=Doki_Doki_Literature_Club!&oldid=646189'
Content Patcher Version- 27 Mar 2018, 12:13AM
- 9KB
- 210
- 265
- 2.0
Version compatible for PathosChild's Content Patcher (https://www.nexusmods.com/stardewvalley/mods/1915). You MUST have SMAPI and the Content Patcher installed for this to work. This zip contains two XNBs, content.json, and manifest.json.
Content Patcher Version- 03 Jul 2018, 4:14AM
- 7KB
- 764
- 1.0k
- 2.1
Content pack for PathosChild's Content Patcher (https://www.nexusmods.com/stardewvalley/mods/1915). You MUST have SMAPI and the Content Patcher installed for this to work. Includes all translations (EN, DE, PT).
Doki Doki Dialogue - Sebastian- 01 Jun 2018, 10:32PM
- 9KB
- 168
- 199
- 2.1
A zip containing the XNBs for Sebastian and Robin's dialogue. Compatible with BOTH versions 1.2 and 1.3 of the base game (single and multiplayer).
How To Open Doki Doki Game Files On Mac
GAME File Summary
Most GAME files can be viewed with two known software applications, typically Apple Chess developed by Apple. It's main file type association is the Apple Chess Saved Game format, but also includes one other rarely-seen file types. GAME files are categorized ordinarily as Game Files.
How To Delete Monika's File On Steam
File Extension GAME files have been identified on both desktop and mobile devices. The main GAME file type has a Popularity Rating of 'Low', meaning these files are not frequently present on your typical desktop or mobile device.
If you would like to learn more about GAME files and the software that opens them, please see the additional detailed information below. Also, you can learn how to do some basic GAME file troubleshooting if you are having trouble opening these files.
Open your files in %%os%% with FileViewPro File Viewer
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